What is Outbreak Vanguard?
First, we adjusted, then we adapted,
but now, we're fighting back.
Outbreak Vanguard is a single-player mobile game that lets the players play the role of volunteer Hygieneers in an ongoing pandemic where they fight against now-visible Germs in order to stop the spread of diseases and disorders. The game is focused on teaching players the lessons under the DepEd Health Curriculum for Prevention and Control of Diseases and Disorder for Grade 4 and Grade 8. Outbreak Vanguard was also created to aid in providing a fun and interactive way of learning disease-prevention lessons taught in classrooms.

Features
- A setting where Germs have become visible and lets players see how these have affected many levels of peoples' lives and livelihood.
- Each level in the game is themed and designed to demonstrate disease-prevention and control methods taught in schools, and allows the Player to engage in them.
- A cast of characters who have been affected by Germs and Diseases, and whom players can provide with first aid and hygiene care.
- Two storylines that teach students the value of health awareness, proper hygiene, disease prevention, and community service.
Target Audience
The game is designed for grade school students, specifically those in Grade 4 and Grade 8.
Topics
Topics are based on the Department of Education's (DepEd's) Grade 4 and Grade 8 Health curriculum, which respectively includes the following:
Grade 4 Topics/Content | Grade 4 Learning Competencies and Code |
---|---|
Characteristics of Communicable Disease | Player can describe communicable diseases (H4DD-IIa-7) |
Types of Germs | Player can identify the various disease agents of communicable diseases (H4DD-IIb-9) |
Elements of the Chain of Infection | Player can enumerate the different elements in the chain of infection (H4DD-IIcd-10) |
Transmission of Communicable Diseases | Player can describe how communicable diseases can be transmitted from one person to another (H4DD-IIef-11) |
Common Communicable Diseases By Each Type of Germs | Player can describe common communicable diseases (H4DD-IIgh-12) |
Methods of Breaking the Chain of Infection at Respective Points | Player can demonstrate ways to stay healthy and prevent and control common communicable diseases (H4DD-IIij-13); identify ways to break the chain of infection at respective (H4DD-IIij-14); and practice personal habits and environmental sanitation to prevent and control common communicable diseases (H4DD-IIij-15) |
Grade 8 Topics/Content | Grade 8 Learning Competencies and Code |
---|---|
The Stages of Infection | Player can discuss the stages of infection (H8DD-IIIa-15) |
Causes of Morbidity and Mortality in the Philippines | Player can analyze the leading causes of morbidity and mortality in the Philippines (H8DD-IIIa-16) |
Signs and Symptoms of Common Communicable Diseases | Player can discuss the signs, symptoms, and effects of common communicable diseases (H8DD-IIIb-c-17) |
Common Misconceptions, Myths, and Beliefs About Communicable DIseases | Player can correct misconceptions, myths, and beliefs about common communicable diseases (H8DD-IIIb-c-18) |
Common Communicable Diseases and How to Prevent and Control Them | Player can enumerate steps in the prevention and control of common communicable diseases (H8DD-IIIb-c-19) |
Types of Emerging and Re-Emerging Diseases | Player can analyze the nature of emerging and re-emerging diseases (H8DD-IIId-e-20) |
Development of personal life skills to prevent and control communicable diseases | Player can demonstrate self-monitoring skills to prevent communicable diseases (H8DD-IIIf-h-21) |
Programs and policies on communicable disease prevention and control | Player can promote programs and policies to prevent and control communicable diseases (H8DD-IIIf-h-22) |
Agencies responsible for communicable disease prevention and control | Player can identify agencies responsible for communicable disease prevention and control (H8DD-IIIf-h-23) |
Recommended System Specs
Operating System | Android 4.4 (API 19) or higher |
---|---|
CPU | ARMv7 with Neon Support (32-bit) or ARM64 |
Graphics | OpenGL ES 3.0+, Vulkan |
Memory | 2GB RAM |
Storage | 200MB free space |